![]() They have a low strategic range, which means that they cannot leave their city to pursue you across the map, but they will try to intercept you when your position is revealed close to the city. ![]() They will however repair any damage sustained, although very slowly. Garrisons consist of a number of hostile ships that do not respawn. Some cities trigger random or story events when landing and some contain Tarkhans, who are potential allies. Every city has a garrison and a special perk. The northernmost cluster surrounds Khiva, your ultimate goal. The randomized map shows cities occupied by the Gathering, roughly clustered into groups of cities surrounding one fleet HQ per cluster. Let's start with explaining the stuff on the map. This displays a map and a bunch of instruments surrounding it. So, let's start with the strategic layer.
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